@startuml
sprite $comment_slash [48x48/16] {
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0000000003FFFFFFFFFFFFFFFB10001CFFFFF70000000000
0000000006FFFFFFFFFFFFFFFFD200009FFFF90000000000
000000000CFFFFFFFFFFFFFFFFFF500006FFFFC100000000
000000003FFFFFFFFFFFFFFFFFFFF900003DFFFE40000000
00000000CFFFFFFFEDFFFFFFFFFFFF800001BFFFF7000000
00000007FFFFFFF800259BCDDCB85100000008FFFFA00000
0000003FFFFFF91000000000000000000000005FFFFD2000
0000002EFDA50000000000000000000000000002DFFFF300
00000000000000000000000000000000000000000AFFF900
0000000000000000000000000000000000000000007FF400
000000000000000000000000000000000000000000011000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_COMMENT_SLASH(_alias) ENTITY(rectangle,black,comment_slash,_alias,FA6 COMMENT_SLASH)
!define FA6_COMMENT_SLASH(_alias, _label) ENTITY(rectangle,black,comment_slash,_label, _alias,FA6 COMMENT_SLASH)
!define FA6_COMMENT_SLASH(_alias, _label, _shape) ENTITY(_shape,black,comment_slash,_label, _alias,FA6 COMMENT_SLASH)
!define FA6_COMMENT_SLASH(_alias, _label, _shape, _color) ENTITY(_shape,_color,comment_slash,_label, _alias,FA6 COMMENT_SLASH)
skinparam folderBackgroundColor<<FA6 COMMENT_SLASH>> White
@enduml